Thursday, March 14th, 2024
Over the last month or two I've been quietly moving a few things over to a personal server I now have that costs me at most $4 a month. There's this journal, which runs on some (very rough) software that I wrote myself, some of my git repos, a bug tracker, a few other bits and pieces. I just need to figure out how to set up the backup service my hosting provider offers and then I feel like I'll be in a place to turn off some of my other accounts from around the internet, chiefly GitHub. The only major thing that doesn't run on this server (and never will) is my e-mail, for which I've been using Fastmail for the last few years, and which I recommend.
I'm going to be transitioning over all the posts I made on Cohost that I would like to keep to this journal, keeping their post dates intact, and I'm thinking that I might start to post more casual stuff over here. Hopefully this won't mess up people's feed readers as I add older content, but if it does then I appreciate your patience!
Wednesday, January 24th, 2024
Happy New Year to everyone who reads this journal! I wanted to write a January post about… something, but it’s been a tricky one to think about.
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Wednesday, December 13th, 2023
I released a new journaling game over on Itch.io called The Way Home. You can find it here.
It's a game about traveling around an unfamiliar landscape and you play as a mouse who is lost and wants to find their way home. As the player you will use a paper map to find a route and keep a record of your travels as you attempt to make it back.
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Sunday, November 19th, 2023
So over on Cohost I threatened to make a big post about it and now I'm making good on my threat. Here's the "Where I'm up to now with the Scared Little Ghost custom engine and some details about how it works" big post.
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Monday, October 30th, 2023
For the Indie Tsushin Study Buddy Jam I put together a little game to try out PuzzleScript, which I've wanted to experiment with for quite a while.
The result is Little Cyan, a short story game which will probably take less than 15 minutes to finish. Probably a lot less if you're into Sokoban-style puzzles. (Although it's not a traditional sokoban.) It also might just have multiple endings.
Playable for free in-browser, you can download a .txt of the source for $2 if you want to support my work. (I'm not expecting it, but it's always appreciated.)
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